Thursday, December 11, 2014

First Post

The name of our project:
Racecar fun! (will change to something cooler later).

The names of your team members.
Kevin Zhang - A10810276
Frankie Liu (Qingyang) - A811225129

A short description of the theme/story of your demo.
You are in a world where the only good thing that is left is yourself and a car. Try to navigate the car away from the evil behind you for as long as possible without driving off the road! (But little does the user know that this road is endless and you will never get away). The way you score points is by keeping on the road.

The technical features you are implementing.
Procedurally generated plants with L-system
Procedurally generated terrain
Moving the camera or objects in the scene along a path defined as a piecewise Bezier curve, for example to render a ride on a roller coaster
Collision detection with bounding spheres or boxes
Particle effects

What you are spending your creative efforts on.
Our creative efforts will be mainly the track generation, the scenery generation, the camera movements, and just the number of effects we are planning to use. (although we are not sure we will have enough time for that. Might introduce some physics effects like car jumping, falling off the road, car acceleration, etc, but again depends on the time limit. Might also include things such as procedurally generated roads, random objects on the road for the car to bump into, making a night scene for the car, varying car speeds, drawing the thing that's chasing you, scoring system, multiplayer system, better graphics, but then again depending on how much we get done.

Estimated Project Time:
Thursday - 5 hours
Friday - 3 hours
Tuesday - 7+ hours
Wednesday - 12+ hours
Thursday - 6 hours
Total time: 33+ hours!!!! (wish us luck)

A screen shot showing the latest state of your application. Or in the first week, if your application doesn't render anything yet, supply a picture of a hand-drawn concept sketch.


No comments:

Post a Comment